Ivan Chan
Ivan Chan
Lead Character Artist at Cold Symmetry
Toronto, Canada

Summary

Lead Character Artist at Cold Symmetry.

Previously Senior Character Artist at Torn Banner Studios.

Skills

3D ModelingPBR TexturingEnvironment DesignCharacter ModelingEnvironment ModelingLow-poly ModelingUV MappingCharacter DesignHigh-poly ModelingWeapon ModelingAnatomyWeapon DesignConcept Art

Software proficiency

Unreal Engine
Unreal Engine
Maya
Maya
Premiere
Premiere
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush
Arnold
Arnold
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag
Unity
Unity
Marvelous Designer
Marvelous Designer
3ds Max
3ds Max

Productions

    • Video Game
      Chivalry 2
    • Year
      2021
    • Role
      Environment Artist, Character Artist
    • Company
      Torn Banner Studios

Experience

  • Lead Character Artist at Cold Symmetry
    Toronto, CA
    May 2022 - Present

    -Modeled and textured characters and weapons

  • Senior Character Artist at Torn Banner Studios
    Toronto, CA
    January 2020 - May 2022

    -Modeled and textured various characters and character assets

    -Modeled and textured weapons

  • Environment Artist at Torn Banner Studios
    Toronto, Canada
    October 2017 - January 2020

    -Modeled and textured various props and assets via high to low poly modelling techniques

    -Created smart materials and refined Substance Painter texturing pipeline

    -Optimised and atlassed environment assets to fit multiplayer guidelines

  • 2D and 3D generalist at Speax Inc
    Toronto, Canada
    April 2017 - September 2017

    -Created environment and prop concept art designs

    -Refined artistic style with Art Director to conform with game expectations

    -Worked within Mobile Game pipelines and limitations