Lead Character Artist at Cold Symmetry.
Previously Senior Character Artist at Torn Banner Studios.
-Modeled and textured characters and weapons
-Modeled and textured various characters and character assets
-Modeled and textured weapons
-Modeled and textured various props and assets via high to low poly modelling techniques
-Created smart materials and refined Substance Painter texturing pipeline
-Optimised and atlassed environment assets to fit multiplayer guidelines
-Created environment and prop concept art designs
-Refined artistic style with Art Director to conform with game expectations
-Worked within Mobile Game pipelines and limitations